Monthly Archives: February 2017




This week we presented our progress from sprint 1 to the class. We present pretty much everything that was in our previous blog post. Check that out if you haven’t yet!


Now we are on to Sprint 2!


For the second sprint we will be working on social media engagement, design for each element of the app, our first promo video, music playback and a home screen!

We have not solidified a color scheme yet. We have two options below so far! We are still brainstorming, but the logo has been vectorized so that it will scale well at different sizes. So iPod, iPhone, iPhone plus, iPad, Apple Watch? You can see our logo and it will fit your screen!  If you like one color more than the other leave us a comment on any of our social media we would love your input!




We are beginning to update our social accounts more regularly to gain more followers and keep the ones we do have interested and engaged. We will also continue to follow individuals to who fit our our target audience profile in order to get our name out there, so

FOLLOW US @reppedapp!!


Our computer science geniuses are moving right along coding our app. They have created screen stubs for home and room screens. You can now navigate to the temporary room screen and press a button that grabs a song from Apple Music and plays it back.


The song ID is hardcoded to play a specific song right now. This is just to make sure we could get music playback working in the first place, which it does, success!


Once you click ‘Play Nav’, the app launches the Apple Music player and begins to play a song by the artist ‘Nav.’ The guys are now working on getting synchronous playback on multiple devices.

Just in case you get confused with all of this coding/app lingo like I do! :)

Here are some pictures illustrating the info in the previous paragraphs.



Speaking of seeing things and having a visual, we have our first promo video up on vimeo!!


The idea for the video was to have drastically different scenes of someone listening to music alone versus listening to music in a social setting. This video will highlight the idea that listening to music together is often more enjoyable, and reinforce the mission of our app.


A few members of our team went downtown and shot our first promo this weekend! They got shots inside the car with a GoPro, people walking around downtown listening to their headphones, and shots of the capital building because Austin, duh! They used music in the background and changed the volume to sound like someone listening in the car or with headphones.

Take a look at how the final video turned out! We hope it makes you want to use Repped, so you can be repped and your friends will always want to pass you the aux.

One week closer to launching our app! Stay tuned!


MemoryCap commercial launches in 3…2…1

For our video we wanted to create something fun and creative that would introduce our audience to MemoryCap. Several ideas were in the works, but ultimately we decided to incorporate digging up a time capsule and how difficult that could be, in order to attract users to our mobile time capsule app.

The premise of the video is two friends attempting to find a time capsule they buried in the sand of a volleyball court. They begin digging a hole, but soon realize that the capsule is not there, so the duo start digging another hole where they think there time capsule may be. After digging several holes they still cannot find their time capsule, when a passerby approaches them and asks what they are doing. The passerby shows the friends MemoryCap and how saving memories to a location is much easier via MemoryCap than by physically digging a time capsule. Through the editing process, we decided that stylistically, the video would resemble a 1920s silent film. Making this decision turned out very successful, because it kept the mood light and fun, which is what we wanted to connote with our promo video. We really want our users to have fun when they use our app so we are very excited to introduce MemoryCap in its first video.

The Time Capsule Quest from Karla Benitez on Vimeo.

Other week 4 updates: 

New social media campaign:

We hear your frustration, you’re tired of digging up time capsules. You get dirty and you don’t always remember where you buried them. As you know, MemoryCap aims to replace your traditional time capsule with digital versions. With that mission in mind, we are introducing our #StopTheDigging campaign. In the coming weeks you may start to notice stickers around campus with this hashtag. Don’t pass them up! Snap a photo and share them with us on Twitter, @memorycap to enter our early access contest. We will be picking random winners who will gain early access to our beta versions of MemoryCap. Use the hashtag to share your stories and comments of when you wished you could store a photo to a geolocation that was special to you but couldn’t.

Don’t forget to follow us on Twitter, @MemoryCap for the latest news on our app and feel free to leave any comments or questions you have. We have a new Facebook page, click on the link to follow.

Coding progress

Among many small interface adjustments, we’ve integrated Facebook authentication into our sign-in system. Now you’ll no longer need to create an account with an email/password pair if you have a Facebook account. This was a small feature that proved to be more difficult than expected. Although ultimately, we successfully integrated Facebook’s system into our front and back end systems, paving the way for Facebook share capabilities in the future.

What’s next?

In the coming week, make sure to stay tuned to our social media accounts to learn more about our upcoming meet and greet.

With the logos we have designed previously, we had gained a few points of feedback from our peers that our app logo is too complex compared to typical Apple app logos. As we finalize our color pallet and logo, look for mockups that will be more in tune to what our final app will look like.

Behind the scenes photos of our commercial shooting




Snowball on the road to function AND fashion

First things first: Follow Snowball on Facebook and Twitter!

Second, take our survey. We want to hear from you on how useable our ideas are. It’s a Google form, so no excuses about not being able to open it.

Third, we’re slowly but surely realizing our goal of having Snowball be a real, functioning app. Which sounds like a “duh, isn’t that the whole point of taking this apps class?” Yes, it is. But to group of young, scrappy and hungry computer science and journalism majors who have zero to little iOS experience, this is very exciting. You might say we’re not throwing away our shot.


After a productive session where we drew our ideas down on paper with pen (I know, how archaic), we found that editing is one of the most important things in this process. The smallest change to our tab bar (going from four to three buttons) streamlined Snowball’s usability, even if that wasn’t the original plan.

We also started mapping out different screens. Again, one of the most challenging aspects of design was our ability to edit — we kept coming up with different ideas to enhance user experience, but realized that some things just weren’t necessary for a functional app and would hinder our development.

Our current story screen mockup:

Screen Shot 2017-02-25 at 9.30.20 PM

We also put out our first video of the semester in which Jackie struggled to have friends help her achieve her artistic vision, but discovered that sometimes the spirit is willing, but the skill is nil. Nevertheless, she powered through and even made an (extremely rudimentary) animation of a snowball rolling across the screen.

As far as development goes, the app is moving along faster than ever. We have a working login screen, with a delightful animation that pushes buttons below the two text fields to the side after a user clicks “Create an account” to reveal two more text fields.

Screen Shot 2017-02-26 at 9.25.01 PMScreen Shot 2017-02-26 at 10.42.21 PM

Earlier in the week we figured out a way to increase our team productivity by quite a lot by separating the storyboard files thereby allowing all three of us to work on different parts of the app simultaneously. The other big thing in development is the beginning of the inclusion of animations, like the one on the login screen. The functionality is coming along faster than we would have thought which means that we have room to really make it look and feel as unique as possible.

Developing an app is an extremely rewarding activity, but on the other hand, it can be very difficult. It seems that the most important part of app development is to think about all of the progress that has been made up until this point, rather than the amount of work that still needs to be done. As a group we have truly accomplished a lot in a VERY small amount of time and I think that the most important thing we can do is to always keep that in mind.  Amazing apps take an amazing amount of time and although our app is looking great, it still has plenty of room to go!

We also had some fun exploring Snapchat filters:


(We are all princesses even if Snapchat only crowned Jonathan.)

See you guys next week!

— Jackie, Kailey, Eitan, Jonathan and Mantu

The Commercial is Out!

Hi everyone!

We’ve been busy this week and we feel like we got a lot accomplished! It’s been a great experience creating this app so far, and we thank each and every one of you for continuing to read our blog. Thank you for providing us with the valuable feedback we need to improve this app! We hope you continue to enjoy this blog and keep coming back each week!

We started a big part of promoting Voyce this week by creating our very first Voyce commercial. This one is a bit of a longer one, but we hope you enjoy. We had the idea of using Star Wars as our heated topic. We know so many people argue over the sequels or the prequels being better, and we thought that it would be the perfect discussion topic for our app. In the video die hard fans of Jar Jar Binks and Han Solo get into a Twitter fight. But that’s enough of that! You all can watch the commercial yourselves! It’s linked below. Be sure to share this commercial with all of your friends!

While busy making the video, we were also eagerly awaiting your responses to the surveys we sent our about the app and of course about Star Wars. Thank you all for your your participation! We have only received a couple of survey responses so far, but the feedback has been informative and mostly positive. We learned that our app is appealing to our audience, especially if we make the concept behind our app clear. Although the sample size is too small to be sure yet, we also learned that people are most interested in using the app to discuss politics, but there is interest in the “food” and “college life” topic categories. Please be sure to stay on the lookout for more surveys! You should expect more your way and next week we will hopefully be able to have a live demonstration for you all. We plan on setting up shop in the West Mall or outside of Gregory Gym next week one afternoon. Check back here for more updates!

On the design side of things, we were able to create the icons that we need for Voyce. These are going to be a huge part of the app and we hope you enjoy them! We had to create three different sizes of each icon so that you all are able to use Voyce on all of your devices. It was a lot of extra work, but we know that it will be worth it when you all get to use Voyce on not only your different sized iPhones, but also your iPads! Below you all can see just a few of the icons that we have picked out for the app!

Video Icon

Video Icon

Settings Icon

Settings Icon

Home Icon

Home Icon

Favorite Icon

Favorites Icon

The technical and programming side of the app is moving along quite nicely. We have working screens and plan on refining the design within xCode this next week. This week we have successfully removed all the other authentication methods such as Google and Twitter, leaving the user to only login using Facebook. This reduced the size of the codebase and its dependencies and sped up the debugging process. Removing the other authentication methods fixed a bug in which a user won’t be able to get past the Facebook authentication page thus resulting in a crash. Additionally, we have successfully implemented a camera function for our application. Right now, we are have managed to get buttons for the camera to toggle between the back and front cameras of the iPhone and another button to toggle flash. We are still in the process of trying to make a button to record video and hopefully we will be able to flesh out its core functionality by the end of the sprint.

Thank you all so much for checking back with us each week. We are just as excited as you all for the launch of this awesome, new app. Voyce is going to be great, but we couldn’t do it without your help. Please continue providing us with the valuable feedback we need to improve the app and exceed your expectations! Don’t forget to tune back in next week!


Dresser Releases First Promo Video

Drum roll, please…

Our team has finished the first promo video for Dresser! The video follows a guy using Dresser to snap a photo of a potential outfit for a date. He asks his friend for advice on Dresser, which helps him decide what to wear for his night out. See for yourself:

We used Adobe Premiere and Adobe After Effect for editing – some of which came during #NationalMargaritaDay at Torchy’s Tacos. Our group met over margaritas to check out the promo video and the app.

Those margaritas really gave us the boost we needed to finish video editing and design plans. We’re hoping to spend some time creating GIFs of our video to share on social media (@dresserstyleapp). We’ll also promote the video through our personal accounts. Stay tuned for our next video in the coming weeks, and don’t forget to follow Dresser online for the latest updates.

We’ve been growing our presence on social media with 46 (!!!) likes on Facebook, 17 followers on Twitter and 29 followers on Instagram. We should obviously work on those numbers, so we’ll spend this week finding ways to grow our audience on social media. We’re using hashtags like #OOTD to grow a fashion audience on our accounts. Most of our content will come from trendsetters around Austin showing off their favorite clothes. Similar to a fashion blogger’s account, we think this will grow our followers and promote the app. Hannah took photos of her friends last week and will start pushing out those photos on social. Check out what we’re sharing on social media:


Last week, the Dresser team reviewed and tested the app. We have a functioning camera, an inbox, a search bar, notifications and a login screen. Adam and Ben will spend next week creating a private profile and several other screens that will reflect our initial wireframe. The development team will need to add content to most of these pages, so we’re using TestFlight to review the latest updates on the app. TestFlight is an app that makes it easier to invite users your iOS app before releasing it onto the app store. This is incredibly important because it allows team members preview the app during its testing period, which will be critical in determining what works and what doesn’t early on.

But our most important changes will come from prototype testing with potential users. We’ll spend the next week showing our friends and classmates the prototype of Dresser. It will be important to see if they’re able to use and understand the app without our direction. It’s hard to know if navigating through the app is simple for someone who didn’t create it, so user testing will allow us to see where there needs to be updates and corrections.

MemoryCap app development takes flight

Development, i.e. coding, started this week as we inch closer to releasing our app. The development this week was focused on getting the backend up and running. We decided to use Firebase. Firebase does a lot of the heavy-lifting for us. Its services include:

  • Authentication (email and Facebook/Google)
  • Storage (for photos and videos)
  • Database (to sync data across all users in real time)

Additionally, the GeoFire library provides a really easy way for us to implement geolocation. It provides an easy way to add and query location data on Firebase. We can search the geofire tags for local time capsules. Some screenshots of the development process:

Login Screen

Login Screen



Main Screen

Main Screen









Cocoapods was absolutely essential to implementing Firebase on our project. Manually linking Firebase and GeoFire was an option, but Cocoapods allowed us to avoid the messy business.

So far, we’ve implemented some of our MVP (minimally viable product) features. We can create ‘capsules’ by uploading an image and it is stored into the database along with the location data. As smoothly as the backend development as gone, we have a lot to work on in regards to the user interface. We’ve made some progress in regards to the concept and design.

Take a look at some of the digital wireframes that were created this week:

1.jpg         2.jpg

Last week we released our ideas for MemoryCap and included a survey for your input. The results are coming in with your preferences, but we still want more input. If you haven’t already, take our survey here to vote on your functionality preferences for MemoryCap.

Here are some UI designs:

These are some initial results that we have received from the survey:

Do you prefer to swipe to the next page or click on an icon to move to the next page?

  • Swipe: 40%
  • Click Icon: 60%

On the map feature, do you want a locked radius or an infinite radius, to see where time capsules are located? (Note: time capsules can only be opened if you are in the location where they are locked)

  • Locked radius: 40%
  • Infinite radius: 60%

Do you want a private and public distinction for your time capsule?

  • Yes: 60%
  • No: 0%
  • I don’t care: 40%

Do you want your public time capsule to be saved by viewers?

  • Yes: 60%
  • No: 40%

Do you want to save time capsules?

  • Yes: 60%
  • No: 40%

How many pictures do you imagine placing in your time capsule?

  • 1-10: 30%
  • 10-15: 30%
  • 15-20: 10%
  • Unlimited: 30%

Would you like your time capsule to be commented on?

  • Yes: 100%
  • No: 0%

These initial results are important for us, because they give us a notion of what our users are going to like. However, we only got ten responses so overall the survey results are lacking in a realistic user opinion.In order to get more feedback and followers we are going to have a meet-up on campus in the coming week. Succeeding in an increase in followers is crucial to our app because then we will have a user base from the beginning. Not only is this beneficial to us now, but will definitely be necessary in the future when MemoryCap is ready to use and be tested.

Follow us on Twitter @memorycap for details about the meet up.

Change (for the better!) is in the Air

Hello everyone!

This week, we officially launched our social media communication efforts through Facebook and Twitter. (Go check us out and follow us on Twitter (@VoyceApp) and on Facebook (@VoyceApp17)!) We also updated our accounts with our new app icon, but you’ll read more about that later. We’re beginning to spread the word about our app through social media, starting with our friends and classmates, and the next step is to spread awareness of our app to more UT students by advertising in the UT Journalism and UT Computer Science Facebook groups, as well as following and interacting with people on Twitter who may be interested in testing and using our app. In the next week or two, we may even set up shop in the West Mall and have people passing by test out our app. We will get you all more information on that later. Keep checking back to see what we are up to!

Now that we settled on a name, target user and general tone and look of the app, we came up with an icon for the app, check it out below:

The new logo for "Voyce"

The new logo for “Voyce”

We decided that a simple look would be best, so we found a set of icons that reflected this simplicity. We also settled on a color scheme of navy blue, white and burnt orange. Our primary target at launch is going to be University of Texas students and faculty so we decided this color scheme would be fitting. A feature that we might implement in the future (for all of you non-UT student fans) is an option to change the color scheme of the app. That probably won’t happen until later down the line once we have a functioning app, but it is definitely something to be on the lookout for! Eventually, we want this app to expand to other universities and potentially even high school as well. Below is a picture of our Home screen with our new, updated color scheme. What do you all think?

The Home Screen

The Home Screen

This week we worked on designing even more screens for the app. We have several very basic mockups of the Search, About Me, Menu and Favorites sections. These are very simple and all drawn on paper by hand. We sat down together on Thursday and hashed out the details of all of these pages. You all should be expecting to see some more complete mockups of these screen in the next few weeks.

Speaking of “Favorites,” that’s actually an entire new section of the app we decided to add. After discussing the map section of the app, we felt that while that element was really cool and had the potential to spark more interest, we decided to put it on the back burner for now. After much thought, a couple of our computer science members voiced concerns that the map section was a big project and that we might not have time to complete it. We decided as a group to hold off on the map section and replace it with a new “Favorites” section. Users will be able to favorite certain threads and then view them in a specific section of the app. The section will be identified by a 5 pointed star. The “favorite” option will appear on all threads and will act as a filter. Users will be able to use the “Favorites” page to filter only content they want to see. We hope you all enjoy it! If we have time at the end, we will definitely consider adding the maps section once again. It was just seems a very difficult task to accomplish considering we have less than 2 months to get this app up and running!

In addition to adding the “Favorites” screen you may have also noticed that we added a “Video screen. We added this because we want our users to know that the main purpose of this app is to post videos and share your own thoughts. In our previous mock-ups the “add video” button was a little too hidden. It didn’t make it obvious to users that one of the key components of the app is to create your own videos! By creating a completely separate section, where users will go to post videos, we believe will help users understand that adding their own videos is a huge part of the app. The app can’t be successful without content!

For the programming side, we decided to use Firebase for our backend and created basic screens for the app itself. There is simple functionality and we integrated Facebook, Google, and Twitter for the login into our app. Also, the screens for home, my favorites, and settings are ready to be populated. The main navigation has also basic functionality and it will be improved with a better design later on. Finally, for the home screen, we chose to have a horizontal navigation bar for the categories and its basic functionality was tested and ready to be integrated in our app. Below is what we’ve started programming into xCode! It’s exciting stuff. This is the first step in actually programming the app!

The Settings Page

The Settings Page

The Log-in Page

The Log-in Page

The Home Page

The Home Page

The Favorites Page

The Favorites Page

Please continue checking back in with us each week. We’d love to hear your feedback. We are making this app for you! Stay tuned for more updates.




Repped is coming together!

The Audiophiles were off and running this week.

We decided on a logo for the app on the home screen…


…and created a cover photo that we put on our Facebook page and Twitter profile:






(We also sent out our first tweet! Woo!)


We also conducted a survey (by sharing the link on each of our Facebook pages), and we found some interesting results.


Overwhelmingly, people listen to music via Spotify more than any other platform.



As of right now, most people share music either in person or by sending their friends links.



When asked if they would use an app like this, people gave mixed responses. Now we are extra motivated make an app so good that the Maybes will become Yesses.


Enough about the social side, lets talk tech.

Kevin and Wes got to work this week. They set up Facebook integration, so that users can log in via Facebook. They also set up the firebase back end and implemented the Apple Music membership verification.

They also decided to use Firebase over Pubnub. For non-programmers (like me), Firebase and Pubnub are both servers/databases that store information in the cloud.

Pubnub has nice features for music, like built-in channels that users can subscribe to, and makes it more convenient to have more people in the same room. Firebase has a nicer setup for authentication, but we would have to build the music channels from scratch. Kevin and Wes are more familiar with Firebase, so it would be a challenge to use Pubnub. For now, we are sticking with firebase.

This week we really nailed down what features we want in the app, and mocked up what we hope they eventually look like.


We planned out our app the old school way – with a pencil and paper. Kevin sketched out all of the screens we anticipate needing for all of the features we want:

mock ups

~Flow~ of the App


This is how we anticipate the flow of the app to go…

When users open the app, they will be taken to the log in screen.




The log in screen will be simple. It will say “Repped” in the upper part of the screen with the Facebook authentication button and a username and password option to log in as well.

Screen Shot 2017-02-19 at 9.02.44 PM

A pop-up alert will then prompt users to allow the app to access to their Apple Music account as well as their music library on their phone.


As the application loads your music library and Apple Music, this graphic will pop up, and will (hopefully) be animated so the rings will flash a different color from innermost ring to the outermost one.

load screen



After signing in, the app will default to the home screen.

home screen

On the home screen, you can see which of your friends are online, and whether they are listening or DJing in a room. From there, you tap on the friend’s name to get to the room.



The room screen will have two tabs: Room and Jams. Right above the two tabs, you will see the music player displaying what song is currently playing.

Room Tab:

room screen - room

The Room tab will feature the users listening in the room, as well as show the DJ at the top of the screen. The DJ’s profile picture will be under a set of headphones, and his “Rep” score will be displayed under his name. There will be a button for the DJ to be able to make someone the leader of the room on the right hand side of the screen in line with users’ names.

There will also be a “Rep” button on the song currently playing. Users can “Rep” the DJ once per song. “Repping” someone will add one point to their overall “Rep” score.

In addition, there will be an option to leave the room, for the listeners and the DJ. We also want to integrate a button for users to request to be a leader. DJs cannot make a listener become the leader without the listener requesting it. The DJ will also be able to request to leave the room and “pass the aux” to someone else listening in the room.

We are planning on integrating a chat feature as well, but haven’t designed how it will fit in yet.

Jams Tab:

room screen - jams

The Jams tab will take you to a screen that shows lists for queued songs. The songs that have already been played can be accessed by tapping on the dropdown menu at the top of the screen. Underneath the queued songs, you can see the Apple Music playlists as well.


Users can also search Apple Music to find a song they want to hear.


search screen

On the search screen, the Apple Music playlist that is currently playing will pop up when you tap on the search bar. You can choose from those songs, or you can type in the search box to search all of Apple Music.


If users want to access their profile screen, there will be an icon in the top left corner that will take them to their profiles.


profile screen

The profile screen features the user’s profile picture from Facebook and his first name. Underneath that, there will be a small icon of the headphone logo next to their “Repped” score. The profile screen will also show if someone is live or not, and underneath that it will show their top 3 played songs (decided by how many times someone has played a song).


Just a few more things…

The song you’re currently listening to will stay up if you’re in a room, no matter what screen you’re on, so you can easily navigate back to the room.

We are also working on an Add Friends screen.


add friend screen

From this screen, users can invite their Facebook friends to join a room. Either the DJ or listener can send out an invitation to join a room. The invitation will be sent via push notification.

Whew, that was a long one! Can’t wait to see what we get done this week :D


Snowball update: We have a working server!

Hey guys! We made some real progress in designing and building Snowball this week. Here’s a quick update of how the app is coming along:


Kailey and Jackie have nailed down a color scheme for the app:

Snowball Color Scheme

We also got a great start to designing some of the screens. Kailey has worked back and forth with Jackie and the dev team for design feedback and will be making some tweaks, but this is the overall feel for the app as it stands now:

Screen Shot 2017-02-19 at 2.21.00 PM Screen Shot 2017-02-18 at 8.32.35 PM

We’d like to add our logo to the blue bar at the top of the home screen. Speaking of logos, Jackie has been working out our final logo. It’s much harder than it seems! Which of these logos are you most drawn to?

Screen Shot 2017-02-19 at 3.20.45 PM

In the coming two-week sprint, we want to finalize our logo design and create seven screen mock-ups: the loading page, “compose” page, “browse” page, and “profile” page, with three sub-screens or tabs on that one: your stories, your settings, and your profile.


In our first sprint, we created a Twitter and Facebook page for Snowball. We also developed a social media plan to launch in the second sprint:

  • Post at least three times a week, with each post having an attachment of some kind (a survey, a video, a photo, a gif)
  • Follow a minimum of 30 relevant pages/profiles
  • Hit a minimum of 30 followers (not including team members)


We’ve had a rocky start on the development side of Snowball. In this first sprint, we worked through three different ideas for a back-end. Our first idea was to write our own server, but we saw that this could turn complicated and take time from developing the app itself. Firebase, a back-end service provider, looked a promising second option until we noticed it would be hard to handle the queue of writers for a story — the basic idea behind our app! We finally found Parse Server as a solution for our back-end and development has been moving since.

So far, our app has the capabilities for a user to register and login through Facebook or an email/password combination.

Screen Shot 2017-02-19 at 5.27.37 PM

The design is still in the works, but the basics of a user login/registration are there. We’ve also created the basic structure and flow of the app after a user login.

Screen Shot 2017-02-19 at 5.32.28 PM

After login, the user will be shown a view with a tab bar at the bottom to switch through the various parts of our app (a Home, Create, Join, and Settings tab).

So far, none of these parts have any working function and the design of our app is still not concrete yet, but we plan  on handling the following in our second sprint:

  • The ability for a user to create a story
  • Allow a user to browse through all stories. This will most likely be a bare bones version with no filtering or search function, but simply a list of all stories.
  • Have a concrete design throughout the app.

Thanks for stopping by to check in! Check back next week for another update.

Talk soon,

Jackie, Kailey, Eitan, Mantu, and Jonathan

Dresser: Lights, Camera, Action

We started ~rolling~ on video production this week. The Dresser team spent the weekend shooting video for our first promo video, which will feature a guy having trouble while deciding what to wear for a date. He’ll use Dresser to send a photo to a friend for their advice, and then head to a date in his rockin’ shirt. We’ll be editing through the week and posting it next Sunday. Check out these behind-the-scenes photos:

We’ve also rolled out our social media accounts. You can follow us on Instagram, Twitter and Facebook @dresserstyleapp. We’ve finished a social media calendar and will start posting regularly this week. Our audience on these feeds will likely be Millennial women, and we’re already starting to follow the top celebrities and fashionistas of 2017. Our accounts will allow our audience to be the first to hear about new promo videos and app updates. We’ll also be posting our favorite #OOTDs by just snapping pics of well-dressed Austinites walking around the University of Texas campus and the surrounding area. Dresser’s social accounts will be more than just app updates. You can count on our feeds to be full of amazing outfits for men and women, style advice and more.

In even bigger Dresser news: our logo is complete! Tori Townsend has been working on this logo since day one. Check out how far she’s come:

Final version.

Version 1.

This logo is already on our social media accounts and will be the icon on your iPhone. Tori played with different colors and hanger styles and finally decided on this version. This hanger shape seems much more unique and the colors make the logo pop. Here’s a mockup of the screen:

The app itself is moving along thanks to our computer science students, Adam Hood and Ben Wernsman. They’ve spent the last week creating the login page for the app. They’ve linked the app with Facebook, so our users can quickly sign up when they first use the app. They’ll also have the option to login with email and password. Ben and Adam also connected Dresser with a database, so user information can be stored. The rest of the group has also seen some sneak peaks of different functions on the app – the camera screen, captions and inbox.

The decision to prioritize messaging more than a public feed was based on user feedback we received from our survey. You may remember that we sent out a survey last week to get feedback from our potential audience about how they’d get clothing advice from friends. The survey found that a majority of our 90 respondents would definitely or “maybe” use the app. We also asked what kind of functions would be most important in a style app, and respondents answered that private messaging would be a top priority for them. The Dresser team originally thought that a public feed was a pretty important part of the app, but we’re realizing that a lot of people don’t consider that to be very valuable. Potential users would prefer to communicate with their friends about their clothes, which makes sense now that we’ve had a chance to hear from our audience! Viewing and voting on a stranger’s clothing is the least important function of an app like Dresser. We’ll take these survey results and shift our priorities for the app. Ben and Adam will focus on adding a messaging function in our MVP. We’ll also have to consider that most of our audience likes to send photos of their clothes through iPhone’s camera roll or Snapchat.

That’s all for this week. Remember to follow us on social media @dresserstyleapp!